Bug #805

Window position in OpenGL driver is wrong

Added by kervala about 9 years ago. Updated over 8 years ago.

Status:Closed Start date:03/05/2010
Priority:High Due date:
Assignee:kervala % Done:

100%

Category:NeL: General
Target version:Version 0.8.0 Estimated time:1.00 hour

Description

In OpenGL driver, when user move window, _WindowX and _WindowY values are wrong, they have client position instead of window one.

History

#1 Updated by kervala about 9 years ago

  • Status changed from New to Validated

#2 Updated by kervala about 9 years ago

  • Status changed from Validated to Assigned
  • Assignee set to kervala

#3 Updated by kervala about 9 years ago

  • Status changed from Assigned to Resolved
  • % Done changed from 0 to 100

Applied in changeset r2304.

#4 Updated by sfb about 9 years ago

  • Status changed from Resolved to Closed

#5 Updated by kervala over 8 years ago

  • Project changed from NeL to Ryzom
  • Category deleted (3d - OpenGL)
  • Target version deleted (0.8.0)

#6 Updated by kervala over 8 years ago

  • Category set to NeL: General
  • Target version set to Version 0.8.0

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