Bug #62

Crash in CTextureBump destructor

Added by kervala over 10 years ago. Updated over 8 years ago.

Status:Closed Start date:09/09/2008
Priority:High Due date:
Assignee:kervala % Done:

100%

Category:NeL: General
Target version:Version 0.7.0 Estimated time:5.00 hours

Description

When going into CTextureBump destructor, _NameToNFHandle (line 332 of src/3d/texture_bump.cpp) is invalid so _NameToNFHandle->second.NumRefs is generating an exception.

It should not occur since neither std::map erase and insert are invalidating iterators (VC++ STL specific case ?).

History

#1 Updated by kervala over 10 years ago

  • Status changed from Assigned to Resolved
  • % Done changed from 0 to 100

Applied in changeset r252.

#2 Updated by kervala over 10 years ago

The fix removes the use of the _NameToNFHandle variable for storing the iterator.

Instead, it's looking for the right iterator in destructor, so it's sure it's correct.

#3 Updated by sfb about 10 years ago

  • Status changed from Resolved to Closed

#4 Updated by kervala over 8 years ago

  • Project changed from NeL to Ryzom
  • Category deleted (3d)
  • Target version deleted (Version 0.7.0)

#5 Updated by kervala over 8 years ago

  • Category set to NeL: General
  • Target version set to Version 0.7.0

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