Feature #167

Implement occlusion and obstruction in sound drivers

Added by kaetemi almost 11 years ago. Updated over 7 years ago.

Status:Assigned Start date:11/03/2008
Priority:Normal Due date:
Assignee:kaetemi % Done:


Category:NeL: Sound
Target version:- Estimated time:40.00 hours


Implement occlusion and obstruction of sound sources in the sound drivers.
Replacement of EAX with newer EFX under OpenAL, and new implementation for XAudio2.
No implementation for FMod (environment effects were never implemented in that driver anyways) will be done for now.

Fix up the high level nlsound code to make use of the new non-eax interface when this is done (currently commented out).

Related issues

related to Ryzom - Feature #1314: OpenAL environment effects on Mac OS X New 06/06/2011


#1 Updated by sfb over 10 years ago

  • Target version set to 0.8.0

Despite being near completion it has been decided that 0.8.0 is a good version to target this for release.

#2 Updated by kervala about 9 years ago

  • Project changed from NeL to Ryzom
  • Category deleted (Sound Lowlevel)
  • Target version deleted (0.8.0)

#3 Updated by kaetemi over 7 years ago

  • Category set to NeL: Sound
  • Estimated time changed from 15.00 to 40.00

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