kaetemi
Activity
Reported issues: 48
12/11/2012
- 04:20 pm Ryzom Help: RE: MAC crashes upon teleporting
- I don't know. Someone with a Mac should answer.
12/10/2012
- 06:22 pm Ryzom Help: RE: Lightmaps not fading
- Are you talking about the banding effect?
- 04:53 pm Ryzom Help: RE: MAC crashes upon teleporting
- If you can, compile the source from the repo (I haven't tested it yet, let me know if there's a compile error in my c...
- 01:14 pm Ryzom Help: RE: MAC crashes upon teleporting
- I've pushed some changes to the repo, if anyone can try, let me know if it crashes with that or not.
- 10:05 am Ryzom Help: RE: MAC crashes upon teleporting
- Okay. If you're sure about that. But it should be a different issue from RTI's issue anyways.
- 09:19 am Ryzom Help: RE: MAC crashes upon teleporting
- kervala: This issue was confirmed fixed half a year ago in the public Ryzom Core repository, but it was never carried...
- 08:56 am Ryzom Help: RE: MAC crashes upon teleporting
- This looks like a new issue with the OpenAL buffer streaming that's specific to your device, since I haven't seen any...
12/09/2012
- 12:00 pm Ryzom Help: RE: Lights not showing up
- Open the bitmap in the material editor and hit the "show map on model" button.
- 11:37 am Ryzom Help: RE: Lights not showing up
- In fact, just ignore the 3ds Max texture slots completely. You don't need them.
- 11:07 am Ryzom Help: RE: Lights not showing up
- You have to place the diffuse map in the NeL Textures slots, not just in the 3ds Max slots.
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