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kaetemi, 04/01/2010 10:19 pm
System unit setup


Importing Ryzom assets into recent 3ds Max versions

The original Ryzom assets were made in a much older version of 3ds Max than is currently available.
Texture assets paths referred to by the files also need to be stripped off their original network paths.
It is therefore necessary to follow a few steps, in order to correctly use these assets.

This tutorial assumes that you have already setup your 3ds Max environment to work with NeL related graphical content.
If you haven't done so yet, please refer to the instructions for installation of the 3ds Max plugins. (todo: insert link)

Screenshot of a Ryzom model in 3ds Max

Configuration

Setting up the Project Folder

In order to make sure 3ds Max can easily find the dependencies of the max file, and to work cleanly, it is recommended to set up a Project Folder. This folder will be used by 3ds Max as your working directory. By default this is a folder under your documents, however you should make a seperate one for every project you work on, so your 3ds Max assets do not get mixed up.

Simply go to File > Set Project Folder, and select the folder in which you want to work.

Set Project Folder

Configuring the system unit setup

It can also be quite useful to have the system units correctly set up, as this will help 3ds Max with configuring the viewport clipping planes, etc. The Ryzom assets and NeL assume a unit size of 1 meter by default.

To change the units, go to Customize > Units Setup. Set the Display Unit Scale to Generic Units. Then click on the System Unit Setup, set it to 1,0 Meters, and disable "Respect System Units in Files" to avoid scaling max files that are acquired from elsewhere.

Importing

Extracting assets to the project folder

todo

Importing the max file

todo

Updating the texture paths

todo

Making the textures visible

todo

max_assets_intro.jpg - Screenshot of a Ryzom model in 3ds Max (64.4 kB) kaetemi, 04/01/2010 09:56 pm

max_set_project_folder.png - Set Project Folder (26.7 kB) kaetemi, 04/01/2010 10:05 pm

max_system_unit_setup.png - System Unit Setup (38.1 kB) kaetemi, 04/01/2010 10:21 pm

max_merge_dialog.png - Merge Dialog (34.8 kB) kaetemi, 04/01/2010 10:34 pm

max_obsolete_warning.png - Obsolete Warning (20.4 kB) kaetemi, 04/01/2010 10:35 pm

max_opened_mesh.png - Mesh Opened (43.1 kB) kaetemi, 04/01/2010 10:37 pm

max_textured_mesh.png - Textured Mesh (152.5 kB) kaetemi, 04/01/2010 10:48 pm

max_system_unit_setup.png - System Unit Setup (41.4 kB) kaetemi, 08/30/2010 08:12 pm