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Getting Started
  • Getting Source
  • Build Source CMake (Windows)
  • Run Server/Fixing Batch (Windows)
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  • Build Source CMake (Linux)
  • Configure/Run Server (Linux)
  • Official Ryzom Client for GNU/Linux
  • Official Ryzom Client for Ubuntu
  • Binaries (Linux)
  • Build Source CMake (Mac OS X)
  • Binaries (Mac OS X)
  • Using the World Editor

Legacy build systems (obsolete)

  • Build Source (Windows)
  • Build Source (Linux)

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« Previous - Version 6/92 (diff) - Next » - Current version
vl, 04/07/2010 10:25 am


Ryzom Core Guide¶

Developer guide¶

Installation¶

  • Getting the Ryzom Core source code
  • Building Ryzom Core on GNU/Linux
  • Building Ryzom Core on Windows

User guide¶

  • WorldEditor
  • ObjectViewer
  • Georges

Other guide¶

RyzomFeatures
ServiceArchitecture
SourceCodeLayout
Ryzom Asset Browser
Installing the NeL plugins for 3ds Max
Importing Ryzom assets into recent 3ds Max versions
RyzomContributorAgreement

External articles¶

  • Propagation of Visual Entity Properties Under Bandwidth Constraints
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