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ChrisNewman, 09/17/2010 05:07 pm
Ryzom Core Guide¶
Developer guide¶
Installation¶
- Building Ryzom Core Server on GNU/Linux
- Building Ryzom Core Client on GNU/Linux
- Configuring and running Ryzom Core Server on GNU/Linux
- Building Ryzom Core on Windows
- Building, Configuring and Running Ryzom Core on Windows (x86)
- Building Ryzom Core on Mac OS X
Development¶
Files¶
Assets¶
User guide¶
Overview¶
- Ryzom Core Features
- Overview of the Ryzom Core Project Structure
- Architecture of the Ryzom Core Services
Tools¶
- Where to get the NeL and Ryzom Core Tools
- Configuring the Ryzom Core Tools
- World Editor
- Object Viewer
- Georges
- Admin
Leveldesign¶
- Adding an armor part item ingame
- Mapping simple primitives
- Adding quests
- Adding armor and spells etc.
- Adding creatures
- Building gamedata pipeline
3DSMax Exporting¶
- Installing the NeL plugins for 3ds Max
- Importing Ryzom assets into recent 3ds Max versions
- How to use the NeL plugins for 3ds Max
- Creating Landscape with Neverborn Create Matrix
- Creating Landscape using 3DSMAX
Community Tutorials¶
- Adding A New Continent (WIP)
- Converting The ryzom_assets Database
- Rebuilding And Customizing The NewbieLand With The Build_Pipeline
- Creating and Animating Characters (WIP)
Useful And Miscellaneous Excerpts¶
- Landscape Texture Constraints
- Anatomy Of A Tree
- File Conversion Graph
- NeL Tool Gallery
- Bnp_make Frontend
- Build MFC Code With VC++Express
- Change Max Bulk Max Weight
- Connecting Shard From Internet And LAN
- Memory To Build Linux Server
- Object Viewer QT Stlport Windows
- Landscape irc Info
- Object Viewer QT (OVQT)
- PatchGen
Other guide¶
SourceCodeLayout
RyzomContributorAgreement

