« Previous - Version 12/76 (diff) - Next » - Current version
ChrisNewman, 08/28/2010 06:27 am


Adding A New Continent (WIP)

About

Pre Constraints

This tutorial assumes the following.....

1. You are using mercurial change set 660.
2. You have cloned the mercurial repository to C:\ryzom
3. You have downloaded the asset repository to C:\ryzom_assets
4. You have downloaded the client to C:\ryzom_client
5. You have compiled all sources and can run and connect to your own server.
6. You have installed and loaded the NeL plugins for 3DSMAX.
7. You have installed python 2.6.6

Code Changes

Script And Configuration Changes

Creating A Tile Bank

1. Launch tile_edit_r.exe (C:\ryzom\code\nel\tools\3d\tile_edit\)
You should get....

2.Click on the button next to "Absolute path".
Change the path to C:\ryzom_assets\landscape\_texture_tiles\.

3. Click "Add land", type "TestLand" and click "OK".

4. Click "Add tile set", type "TestTileSetOne" and click "OK".

5. Click "Add tile set", type "TestTileSetTwo" and click "OK".

6. Save as "TestBank" in C:\ryzom_assets\landscape\_texture_tiles\TestBank.bank

7. Highlight "TestLand" and press "Edit land", Add the two tile sets and press "OK".

At this point you should click save.

8. Navigate to C:\ryzom_assets\Landscape\_texture_tiles\jungle And open the contents of 1-junglemousse,12-vasejungle,displace and Transitions\ AlphaNoiseA in Photoshop (You can also use Gimp if you like).

9. Save all textures in the folders you got them from as 24bit TARGA (.tga), (You could use png but you may have issues that are beyond the purpose of this tutorial).

10. Back in tile_edit_r highlight "TestTileSetOne" and click "Edit tile set".

11. Select> Diffuse,Small and 128x128 and then right click in the empty area to the right and choose "Add".


Creating Landscape in 3DSMAX

Painting Landscape With NeL Patch Painter

Exporting Assets

tut1.jpg (43.4 kB) ChrisNewman, 08/27/2010 12:07 am

tut2.jpg (40.2 kB) ChrisNewman, 08/27/2010 01:16 am

tut3.jpg (43 kB) ChrisNewman, 08/28/2010 06:25 am

tut4.jpg (32.2 kB) ChrisNewman, 08/28/2010 06:25 am

tut5.jpg (109.9 kB) ChrisNewman, 08/28/2010 06:25 am

tut6.jpg (98.5 kB) ChrisNewman, 08/28/2010 06:25 am

tut7.jpg (139.3 kB) ChrisNewman, 08/28/2010 06:56 am

tut8.jpg (53.3 kB) ChrisNewman, 08/28/2010 06:56 am

tut9.jpg (26.5 kB) ChrisNewman, 08/28/2010 08:29 am

tut10.jpg (143.8 kB) ChrisNewman, 08/28/2010 08:29 am

tut11.jpg (122.5 kB) ChrisNewman, 08/28/2010 03:41 pm

tut12.jpg (47.7 kB) ChrisNewman, 08/28/2010 03:41 pm

tut13.jpg (97.5 kB) ChrisNewman, 08/28/2010 10:50 pm

tut14.jpg (62.3 kB) ChrisNewman, 08/28/2010 10:50 pm

tut15.jpg (102.7 kB) ChrisNewman, 08/29/2010 03:27 am

tut16.jpg (50.8 kB) ChrisNewman, 08/29/2010 03:31 am

tut17.jpg (207.7 kB) ChrisNewman, 08/29/2010 03:45 am

tut18.jpg (288.2 kB) ChrisNewman, 08/29/2010 12:29 pm

tut19.jpg (202.4 kB) ChrisNewman, 09/05/2010 05:25 am

tut20.jpg (181.6 kB) ChrisNewman, 09/05/2010 05:25 am

tut21.jpg (74.7 kB) ChrisNewman, 09/05/2010 11:22 pm

NeLPainterCheatsheet.jpg (218.2 kB) ChrisNewman, 09/09/2010 05:43 am

VDPIC.jpg (46.7 kB) ChrisNewman, 09/09/2010 06:04 am

tut22.jpg (97.7 kB) ChrisNewman, 09/09/2010 04:32 pm

TestTree01.zip (113.9 kB) ChrisNewman, 09/12/2010 06:46 am

treefilemax01.jpg (97.8 kB) ChrisNewman, 09/12/2010 07:06 am