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vl, 03/31/2010 05:30 pm


Version 0.10.0

Currently, the tools are working on Windows only using MFC and/or Win32 depending of the tool.
The build chain to generate the data use 3DSmax and old shell scripts.

The main goal of this version is to develop a web based tool chain to create collaboratively a virtual world.

Based for example on web tool like Ryzom Maps we can easily edit gameplay and all element of a virtual world.