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Version 1 (vl, 03/31/2010 05:15 pm) → Version 2/4 (vl, 03/31/2010 05:27 pm)

h1. 0100

Currently, the tools are working Based on Windows only using MFC and/or Win32 depending of the tool.
The build chain to generate the data use 3DSmax and old shell scripts.

The main goal of this version is to develop
current Ryzom process, create a web based tool chain to create collaboratively a virtual world.

Based for example on web tool like "Ryzom Maps":http://maps.bmsite.net/ we can
easily edit gameplay and all element of collaboratively a virtual world.