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Version 3 (vl, 03/31/2010 05:30 pm)

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h1. Version 0.10.0
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Currently, the tools are working on Windows only using MFC and/or Win32 depending of the tool.
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The build chain to generate the data use 3DSmax and old shell scripts.
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The main goal of this version is to develop a web based tool chain to create collaboratively a virtual world.
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Based for example on web tool like "Ryzom Maps":http://maps.bmsite.net/ we can easily edit gameplay and all element of a virtual world.