i cant use 3ds max any more but i still am interested in ryzom models for second life/opensim. i can use blender somewhat. but what i need is for collada. i got some ryzom models (standing) in second life and opensim before except for the back parts. i dont know how to do that. now of course i need collada or at least obj with materials. even one model is ok. since they are not in t-form, i will take care of that. i will have to bone and use bvh for animation.
what i have in mind is this: