Maps
Added by nimetu about 1 year ago
- Project Name: Maps
- Project Type: website, javascript "library" for others to use
- Project Email: nimetu@gmail.com
- Project Members: neniti
- Project URL: http://maps.bmsite.net/
- Project Source URL: http://github.com/nimetu/maps/tree/master
- Project Description: Simple Ryzom Maps using Google maps api with both world map and 'satellite' images. Use of ingame coordinates is preferred.
Replies
RE: Maps - Added by nimetu about 1 year ago
Well... there was no easy to use maps to show all those guild member and their packers locations, so i fixed up the sources i had and created this.
IG tiles need a lot of work (light, filler space, cut down the trees on jungle/matis, add yubos :-), but these will do for now for testing.
example url (in popup/iframe etc)
multiple locations
http://maps.bmsite.net/?xy=17750,-24527,Northlake;14668,-30722,Witchy+Coves
single location zoomed and centered
http://maps.bmsite.net/?x=17750&y=-24527&d=Northlake&z=5
http://maps.bmsite.net/?x=17750&y=-24527&d=Northlake&z=5&ig=1
RE: Maps - Added by nimetu about 1 year ago
Update:
Changed the core RyzomMap object so that it will return GMap2 object. All the old methods like RyzomMap.fromIngame() etc are attached and accessed directly from GMap2 instance.
RyzomMap.setCenter() was renamed to igCenter()
RE: Maps - Added by nimetu 11 months ago
if someone wants to add map location to website/blog/etc, then now you can...
... i you figure out the ig coords for the place :-) as i dont yet have the 'builder' hehe

